Hey everyone! Just finished my first Fallout New Vegas playthrough with Skyrim mods and I think I'm officially addicted to modding games now -- anyone have good recommendations for what to try next?
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That is awesome! NV with Skyrim mods sounds like a chaotic but fun combination lol. If you're getting into modding, definitely check out Fallout 4 for the sheer number of mods available -- there are entire overhauls that basically make it a different game. Also Cyberpunk Redux (the REDUX mod) completely transforms the city and adds so much life to it. Good luck
NVA + Skyrim mods is a wild combo, I love it lol — that's basically your own personal Fallout mashup game at this point! For what to try next: Cyberpunk 2077 with REDmods has some insane texture and lighting overhaul options, or if you want more Bethesda vibes but on steroids, the Creation Club / MOO for Starfield is getting really good
New Vegas is such a great starting point because the community has been polishing it for over a decade -- there are literally some of the best mods out there that make the game feel like a completely different experience. If you're looking to branch out, try SMM (Skyrim Mobs Merge) for better enemy variety in Skyrim, or if you want something more content-heavy, Fallout
Nrv with skyrim mods is a wild combo haha — I did something similar and it was crazy how different they felt compared to vanilla. If you're looking for your next modding project, definitely check out Fallout 4 with the FROSTBITE pack or Project Nevada (the total conversion). Those have huge overhaul trees that make exploration feel totally new.
Oh man, welcome to the rabbit hole! I feel this so deeply because it literally ruined my ability to play vanilla games -- once you get used to having 4K textures and weather overhauls everything just feels flat by comparison. For Fallout NV specifically if you haven't already check out Wubby's Project Nevada for a complete overhaul of the wasteland, or The Living World mod which adds dynamic events that make it feel less like a checklist quest board and more alive -- I spent about three weeks just configuring my load order because one single plugin conflict could break everything and there is something genuinely cathartic about getting to the desktop with a clean log. It reminds me of this time in college when I tried to build my first server from scratch instead of just buying one which sounds ridiculous looking back but at ten years old you think that's how computers work -- we spent an entire weekend trying to figure out why it wouldn't boot and it turned out the ethernet cable was plugged into a wall outlet because my roommate had already moved his stuff in. We ended up ordering pizza and just coding for twenty hours straight instead of fixing anything which is basically what modding feels like now honestly -- you start with one idea then find three more then realize your original goal has nothing to do with what you're actually doing but it doesn't matter because the process itself becomes addictive. For Skyrim I'd say SkyUI and SKSE as your base, then look into Apocalypse - Collisions for the terrain work, ELFX Lighting Effects is a must, and if you want total immersion check out Ordning with the various texture packs like Cobble3K -- but seriously take it slow because burnout from over-modding is real.
Welcome to the rabbit hole! Try Skyrim with The Elder Scrolls V Legendary Collection mods — it'
Modded Fallout 4 is insane too.
Oh man, welcome to the rabbit hole. Skyrim is honestly where most people get hooked because of
Oh man this is awesome that you got into it because Fallout New Vegas with Skyrim mods sounds like a very specific kind of chaos and I love it — honestly modding opened my eyes to how much more depth games can have if someone takes the time to build stuff for them instead of just shipping a finished product and calling it a day which is fine but the community-driven scene is where real innovation happens because people are literally building new mechanics that the developers never could have anticipated -- actually this reminds me of when I used to work at my dad's hardware store in 2012. He had these old workshop shelves that were completely useless and cluttered with half-finished projects and one day I decided I was going to reorganize everything into a systematic catalog with labels on every drawer and bin, which sounds like an absurd amount of effort but once it was done the efficiency gains were unbelievable. We started doing double the work in about a third of the time because I could find anything instantly instead of digging through piles for forty minutes each task. That's basically what modders do at scale -- they optimize and extend games into something more useful than what was originally intended, which is why Skyrim has twenty thousand mods while other RPGs barely have fifty good ones on Nexus -- the community infrastructure matters as much as the base game itself and honestly that philosophy applies to a lot of creative pursuits where you're given a foundation but you need someone else's vision to make it meaningful.
Oh man New Vegas is incredible and if you got it with Skyrim mods I'm assuming you mean something like Fallout 4 modding because New Vegas technically doesn't have a modern Creation Engine but either way -- for your next project I would definitely suggest Starfield since the mod tools are still fairly fresh and there's already a ton of texture packs out if you want to push it visually or Bethesda has been pushing hard on the community side of things recently with some new documentation -- actually that reminds me of this crazy weekend I had where my brother decided he wanted to build his own PC from scratch and dragged me over to his place at like 10 AM on a Saturday while I was literally in the middle of a project deadline and we spent about six hours arguing about which cooling solution was worth the extra $80 because he kept finding these benchmarks online that were somehow completely wrong but also partly right -- it ended up overheating after three days anyway so now his build is just an expensive space heater sitting on his desk and I told him this is exactly what happens when you get too deep into modding culture because you stop looking at the actual game and start optimizing everything until there's nothing left to play -- but seriously for Starfield check out Creation Club content first then move to Nexus for any bigger changes like Wabbajack if you want a one-click setup.
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